What are your views on open-source game engines for non-free games?
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I was wondering what everyone here thinks about this topic. Examples are OpenMW for Morriwnd, OpenDiablo 2 for Diablo 2, OpenXcom for X-Com, and probably many many more. The topic was inspired by an earlier post about free (libre) games, and I didn't really see these mentioned.
On the one hand, you get to play the games even on platforms the engine wasn't intended to run on, which is definitely nice, on the other hand however, the game is still not free software.
For me, I decided to accept this lesser evil of sorts. I guess it's similar how people accept that Abrowser ships with duckduckgo html as the default search engine, even though it's not free (or even fully open-source).
I still prefer to play free games (one of my current favourites is Crossfire RPG), but I won't immediately say no to a game if there is a free engine available for it.
the game is still not free software.
As far as I understand, it is free *software*... but the *artwork* is not free as in freedom. In theory, you are not even allowed to share unmodified copies of it.
That's a new perspective to me, I haven't considered it from that direction, but sounds about right. Well in that case I guess it's not that big of a concern, as the software is free/libre
The usual stance in the free software movement is that, whatever the type of work (functional, such as software, or artistic, such as graphics/musics/etc.), everybody deserves the freedom to redistribute copies (freedom 2), at least non-commercially. You probably want to watch rms' classical "Copyright vs Community" talk: https://www.gnu.org/audio-video/philosophy-recordings.html?search=Copyright+vs+Community#results
That's a stance I can very much agree with - unfortunately at this stage I'm still willing to make a compromise here and there.
Thanks for the suggestion, I'll watch the talk tonight!
Which means, its non-free.
Good to know about the NC part for artwork being okay for free software.
Anyways its interesting.
Games are bad, they make you mad! [1] [2] [3]
[1] https://web.archive.org/web/20151028102936/http://kotaku.com/the-story-of-a-couple-who-played-video-games-while-thei-1611995782
[2] https://web.archive.org/web/20181015160135/https://www.sbs.com.au/news/dateline/story/koreas-internet-addicts
[3] https://web.archive.org/web/20160130082133/https://www.washingtonpost.com/world/asia_pacific/in-south-korea-a-rehab-camp-for-internet-addicted-teenagers/2016/01/24/9c143ab4...
When I was a student, I did not have a computer, I used computers from the university. Some people played games there all night. I did it once, it was impossible to sleep afterwards, it was like the game was still playing in my head. It took me 3 days to fully recover. I did it a second time, same thing. Then, it was such an unpleasant experience that I haven't played any computer game ever since.
You describe the effects of norepinephrine [1], which released in the brain during gameplay. It is a huge part of gaming addiction.
"Norepinephrine prevents REM sleep, and lack of REM sleep increases norepinephrine secretion as a result of the locus coeruleus not ceasing producing it. It causes neurodegeneration if its loss is sustained for several days."
I have a friend working for a local public high school in music instruction who sounded off passionately about something being wrong with the kids in school now days. He can't put his finger on what exactly is wrong. What you say 남작 sure could explain it among serious gamers. Perhaps it's related to Tiktok and Instagram type addictions too.
> it was like the game was still playing in my head.
I have experienced that. The first time though was after a weekend of skiing in the mountains.
Perhaps it's related to Tiktok and Instagram type addictions too.
There is a difference, social media addiction is about dopamine [1] and serotonin [2]. You have to scroll through endless page of "content" and they make sure you will never get satisfied and you will always need more - this is dopamine. When you put a value into worthless things like likes, comments, so-called "friends" - serotonin is affected.
Games are more about norepinephrine - one of the stress neuromodulators, they may affect dopamine/serotonin as well through "daily" missions, endless grinding for better items and similar tricks to make players addicted.
When I did quit gaming a couple years ago, I fall into severe depression and was prescribed Fluoxetine, used it for 3 months, got better, got depressed again, more Fluoxetine and now I am fine. I will never touch any game again, even if it is free software.
[1] https://en.wikipedia.org/wiki/Dopamine
[2] https://en.wikipedia.org/wiki/Serotonin

